Neuromancer LIVE
6 Week Collaborative Studio Project (2023)
DESIGN BRIEF:
Create a product, a display area and a stage concept for a story that has not been turned into a movie or play yet.
TOOLS:
Revit, Fusion 360, 3D Printing, Soldering, Illustrator, Photoshop, Blender, Touch Designer
TEAM:
Britney - Interior Designer: Responsible for interior set modeling, creating layout plans, elevations, sections, and renders.
Skyler Kapel - Industrial Designer: Responsible for creating a product, renderings, projections, logos, layout strategy, and product display design.
Jalen - Digital Designer: Responsible for additional digital projections for the stage’s backdrops
Introduction
Product Development
Prototyping & Construction
Final Speaker
Souvenirs and Product Display Area
Concession Candy Sharing Box
Digital Character Concepts
A big part of the story of Neuromancer is the powerful A.I. manipulating the main characters to do it’s bidding. I created 3D character designs for the different forms the Neuromancer takes throughout the story.