Neuromancer LIVE
6 Week Collaborative Studio Project (2023)
DESIGN BRIEF:
Create a product, a display area and a stage concept for a story that has not been turned into a movie or play yet.
TOOLS:
Revit, Fusion 360, 3D Printing, Soldering, Illustrator, Photoshop, Blender, Touch Designer
TEAM:
Britney - Interior Designer: Responsible for interior set modeling, creating layout plans, elevations, sections, and renders.
Skyler Kapel - Industrial Designer: Responsible for creating a product, renderings, projections, logos, layout strategy, and product display design.
Jalen - Digital Designer: Responsible for additional digital projections for the stage’s backdrops
Introduction





Product Development





Prototyping & Construction

Prototypes used for testing measurements, tolerances, and the magnets

Assembly of both speakers

Face, rim and shell

Implemented circuit
Final Speaker







Souvenirs and Product Display Area




Concession Candy Sharing Box

First prototype tested in cardboard

Laser cutting packaging die-lines

Modeling elements for box art

Assembling printed faces with the box

Completed box with 3D printed candy

Box details
Digital Character Concepts
A big part of the story of Neuromancer is the powerful A.I. manipulating the main characters to do it’s bidding. I created 3D character designs for the different forms the Neuromancer takes throughout the story.

Wintermute Symbol

Wintermute Statue Terminal

Fully formed Neuromancer AI, ready to take over cyberspace